![]() Hey, I've just gotten into the LTTPR scene as well! I stumbled across it through a YouTube channel and found it to be fascinating, so I've been playing it through a SNES emulator on my phone. For my first run I chose Pride Link in support of a friend. I'm not an expert by any means but I know enough about the base game and the randomizer that I could definitely get you started.Īlso the randomizer includes about 70 sprites you can substitute for Link. If someone is interested in trying the randomizer I could help get that going too. I highly recommend anyone try the original game if that's something you can do because it's a fantastic game. I could do additional runs and explain more things but that probably wouldn't make it any more interesting to watch. The randomizer really only appeals to people who either played the original game or like speedrunning in my case it's both. ![]() One example is the thing I do where I perform the spin attack then touch a staircase and move very quickly. The randomizer generator requires this version and it's the preferred one for speedrunning anyway because of the tricks. Literally every item is not where it's supposed to be and the ROM is based on the Japanese 1.0 version which includes some glitches/tricks that were patched in later versions. ![]() I watched some of these and enjoyed them but I know basically zero about the game so I don't think I fully appreciated what was going on! It's not a huge deal but I can see myself forgetting I have those things when they might be useful. One thing about the tracker I'm using I don't like is it doesn't track items that don't unlock things like the bug catching net or the cane of byrna. The fifth and sixth crystal are also significant because they unlock the big bomb in the dark world which you can use at the pyramid. The green pendent is tracked independently of the other two because the green one lets you get an item from the old man near Eastern Palace (the boots in vanilla LttP). Misery Mire and Turtle Rock require medallions to access in the vanilla game, but those too have been shuffled around which is why they're on the tracker. Swamp Palace, Skull Woods, Thieves Town, Ice Palace, Misery Mire, Turtle Rock, Eastern Palace, Desert Palace, and Tower of Hera. The abbreviations on the bottom two rows above the map are for the dungeons. The version I'm using also automatically indicates what areas are accessible based on my equipment which is nice for a newbie like me. I have to manually add each item when I get it as well as check off the locations on the map. It's not part of the randomizer itself, it's a script running in a browser window that lets me keep track of what I have and where I can go. I should probably explain about the tracker a bit. If anyone wants to watch me get lost and confused, I'll be streaming it as well. I even went as far as getting a USB SNES controller. ![]() Since I'm a baby I'll be starting with ALTTPR on easy difficulty (I get more hearts, all items are available, enemies don't hit quite as hard, the randomizer logic won't require me to perform any major glitches or exploits). There's another randomizer that combines it with the Super Metroid randomizer and makes you jump back and forth between the two games. There's also a number of variants that shuffles dungeon keys as well or requires all dungeons to be beaten or requires the use of major sequence breaking glitches/exploits. This means that any item could be anywhere (with some exception, there is a logic in the randomizer that prevents unbeatable scenarios). For anyone unfamiliar, ALTTPR takes the base game and randomizes all the items among the chests in the game. ![]() Lately I've been getting into watching A Link to the Past Randomizer races and it's reached the point that I want to try this myself. ![]()
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